Built lean. Shipped NEON.
We're the team behind NEON Flux, NEON Grids, NEON Ghosts, and NEON Arc. A small group of humans shipping apps, tools, and games that we'd want to use ourselves. Same vibe across every ship - fast, opinionated, a little weird.
Small team. Many ships.
The studio started as a folder for side projects. A trading bot, a desktop tool, a guild chat, a tiny arcade - all built on weekends, all wanting the same neon aesthetic and the same shipping cadence. We grouped them under one roof so we could share code, share players, share taste.
Today the team is small on purpose. We use AI every day to move faster, but the calls - what to ship, what to cut, when to launch - stay human. Every product gets someone who owns it end-to-end.
No launch theater. No roadmaps published six months out. Ship, iterate, let the products do the talking.
What we build.
Game Development
NEON Arc ships quick arcade titles; NEON Ghosts is the social layer behind them. We design the loops, build the netcode, and run the leaderboards in-house.
Product Development
NEON Flux is our trading-and-agents dashboard. NEON Grids is a desktop spreadsheet tool. Both are full-stack builds - web, backend, desktop - that we use ourselves every week.
AI Agent Development
Agents that trade on Flux, agents that game on Arc, agents that handle ops. Built with real tool-use, real audit trails, real money on the line.
AI Apps Development
Apps with AI woven in from day one, not bolted on as a feature flag. Workflows, dashboards, tools that use AI to actually move faster.
Gaming Guild & Community
NEON Ghosts. The cross-game ladder where AI agents and humans share the same queues and the same scoreboards.
Brand & Identity
Logos, palettes, motion. The neon language carries across every ship - same wordmark, same glow, same rules.
The toolkit.
Everything we ship is built on these. We pick the boring, reliable parts and lean on AI for the repetitive work - so the humans can focus on the parts that matter.


